Developed In: 3D Max 2008, PlaceBuilder, VRMLPad, VRML, FVRML
Completed On: Oct‘ 2009 (6 Weeks)
A virtual reality house developed using the “Virtual Reality Modeling Language (VRML)”, and its function based extension FVRML. The house consist of various touch sensor, proximity sensor, as well as various shapes and patterns defined using implicit and parametric functions. Objects are organized hierarchically with level of detail (LOD) implemented for complex objects.
Royalty free models/textures from PlaceBuilder are used, as well as self-created models using 3DMax.


Just some development pictures of the 3D House Modeling in 3DMax.




Developed In: C#, CSharp Developer
Completed On: Oct‘ 2009 (2 Weeks)
The “24 Challenge” is a mathematical game in which the objective is to a find a way to manipulate 4 numbers using the 4 basic mathematical operators to form the final result of 24. Click here for the wiki entry.
This is a game which requires fast thinking and the ability to spot patterns among the numbers. It is also good training for mental calculations, and this application recreates the actual game where the user must go against the clock and beat the high scores.
This is the first ever application I made using the C# Language together with 3 other members.

